- 2–6 Players
- 25ish Minutes
Hear ye! Hear ye! The kingdom’s a bit tight on money.
You there! Go impress the local rich patrons without making us look too… desperate. You know what they love? Intrigue.
Who’s the least important person you can send that’ll still steal the show? Kings are easy, but what if that gossipy Fool shows up? And where’d all these Butlers come from?
Come to Call is a set collection competition in a mint tin for 2–6 players.
How to Play
The first player to score enough favor points after stealing the show wins.
Each round, you’ll take turns trying to make sets in your hand of 7 cards. A set is a Butler, plus 2 or more Kings, Queens, Heirs, Diplomats, or Fools. These sets are the people you can send to try and steal the show.
Pick your delegation strategically. The more powerful the set, the fewer favor points it scores if it wins (shown in its icon).
Come to Call
You only have until someone plays the second Hear Ye! of the round. Players then come to call, where everyone secretly chooses the sets they’ll send to the show.
Use Wild cards to make sets even bigger. Once everyone’s ready, see who steals the show.
Steal the Show
Everyone now reveals their sets. Discard all identical sets sent to the show — how gauche! — as well as all but the largest set of each type. The most intriguing set left steals the show:
- Kings beat Queens, Heirs, Diplomats, and most Fools
- Queens beat Heirs, Diplomats, and most Fools
- Heirs beat Diplomats, and most Fools
- Diplomats beat most Fools
- Fools generally beat no one, except they beat everyone if someone else still has Kings at the show, and the Fool’s set is the same size or larger
Score the Round
Whoever stole the show scores the favor points in their winning sets’ heart. Also, any set of 5 or more not discarded at the show scores bonus favor points. (The bigger the set, the bigger the bonus.)
Check For the Win
If the player who stole the show has enough total favor (based on player-count), they win! You must steal the show to win. Otherwise, shuffle up and play another round. Keep going until someone wins!
Available Now atThe Game Crafter
I publish my games on-demand at The Game Crafter. That means no waste, and no boxes sitting in a warehouse somewhere. Perfect for how many games I sell!
But it also means:
- Each copy is more expensive to produce
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